In muck terminology a vehicle is something you can travel in, this maybe anything
from a spaceship, a subspace containment field or a horse. The vehicle is the
item you wish people to see, such as in our example, a horse. While this is
not overly complicated it does use a number of ideas covered in basic
building, and building. You should really read
these before following the instructions, in case you make a mistake. These commands
are the commands to be used on Camelot. While these commands will work on any
other fuzzball based muck (such as furry), there are occasionally differences.
If a command fails, please check for the appropiate variation.
This is an overview of how its done, without explanation, as the explanations
are really covered in the building. A brief one liner is written so you can
see what stages we have gone through to make a vehicle.
- Create your horse
- Drop your horse as a number of commands get upset if you are holding it
during creation. Find the dbref of your home by doing ex me replace the #nn
with the dbref of your home.
- drop horse
- @link horse=#nn
- Give it the flags it needs, V=Vehicle - so you may enter it, X=XForcible
- so you may command it, Z=Zombie/listener - so it can hear what's going on
around it
- @set horse=V
- @set horse=X
- @set horse=Z
- Create a way on/in your horse
- @action mount horse=horse
- @link mount horse=horse
- Get 'in' your vehicle
- Describe what its like inside/on the horse - the muf command allows you
to see outside your vehicle.
- @idesc here=You sit on the back of a large horse, he stands 16 hands
high and is a form of shirehorse, he's strong and healthy and very friendly,
he snuggles as you pat his head. Use the commands 'move <direction>'
to move around and 'dismount' to dismount this fine steed.
- Create the other actions (replace #db with the dbref of the horse, and #xxx with the dbref of the move command you make in here)
- @action move=here
- @link move=$donothing
- @succ move={force:#db,{&arg}}
- @flock horse=#xxxx
- (This force lock - flock - means that no one can do '@force horse=:runs
off' and effectively make your horse do actions.
You now have a fully functional horse, however, when you are riding it, you
will be able to hear people around you talking, but they wont be able to hear
you.
- This next bit is only necessary if you dont want people to type leave to
exit the vehicle.
- @action dismount=here
- @link dismount=$vehicle/objexit
- @set dismount=goto:#nn
Camelot muck would like to request that you only make vehicles which fit in
a medieval theme, therefore animals and carts are OK, cars, planes etc are not.
It is also requested that you restrict yourself to one, if you are building
an area which requires them, you should discuss this with a wizard.
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